using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

namespace VoltGameEditor
{
    public partial class searchOpts : Form
    {
        public searchOpts()
        {
            InitializeComponent();
        }

        private void cb_replaceAll_CheckedChanged(object sender, EventArgs e)
        {
            if(cb_replaceAll.CheckState==CheckState.Checked)
                {b_replaceAll.Enabled=true;}
            else if (cb_replaceAll.CheckState == CheckState.Unchecked)
                {b_replaceAll.Enabled=false;}
        }

        private void search_Deactivate(object sender, EventArgs e)
        {
            this.Hide();
        }

        private void search_Load(object sender, EventArgs e)
        {
			
        }
    }
}